Kèndèbi Ji̊ Qi̊v has a yearly average temperature of 23°C (73°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a pleasant 21°C (69°F). Kèndèbi Ji̊ Qi̊v receives an average of 144 cm/y (56 in/y) of precipitation, most of which comes in the form of rain during the spring. Kèndèbi Ji̊ Qi̊v covers an area of nearly 226 km2 (90 mi2), and an average elevation of 2938 m (9639 ft) above sea level.
Overview
Kèndèbi Ji̊ Qi̊v was founded durring the early 12th century in summer of the year 1131, by Mp̪v Caw̄ 'Ivy Calvin' Cāy Goībóń̄ Cúoīs. The establishment of Kèndèbi Ji̊ Qi̊v was somewhat plagued by a lack of willing colonists, leading to Mp̪v Caw̄ 'Ivy Calvin' Cāy Goībóń̄ Cúoīs electing to pay people to resettle in Kèndèbi Ji̊ Qi̊v.
Kèndèbi Ji̊ Qi̊v was built using the conventions of Tauran durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Kèndèbi Ji̊ Qi̊v is no diffrent. The city's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.
Kèndèbi Ji̊ Qi̊v is is constructed arround a series of restrictive cobblestone mainstreets which form concentric circles, with smaller strait roads linking the circiles to each other at varrious points. The city posesses a fortified albit thin wall of querried stone. This wall posesses most of the features of a castle wall, though it is constructed from cheeper inferior stone. It would pose a minor chalange for an attacking army, though it's clear the wall's true purpose is to crush the hopes of bandits and marauders. The failry decent fortifications have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.
Kèndèbi Ji̊ Qi̊v has the unmistakable air of a city on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Kèndèbi Ji̊ Qi̊v ’s existence was once fed by scholarly pursuits. But the income once drawn in by the works of scribes and academics has dried up and the city is drifting down the stream of history as it dries up. Everywhere about the city one can see abandoned schools, libraries, and other academic structures. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear the city places a lot of value on education and being a learned individual. Even in these times.
Civic Infrastructure
Kèndèbi Ji̊ Qi̊v possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Kèndèbi Ji̊ Qi̊v has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Kèndèbi Ji̊ Qi̊v has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Kèndèbi Ji̊ Qi̊v. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Kèndèbi Ji̊ Qi̊v's parks.
Kèndèbi Ji̊ Qi̊v has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kèndèbi Ji̊ Qi̊v.
Kèndèbi Ji̊ Qi̊v has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Kèndèbi Ji̊ Qi̊v has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Kèndèbi Ji̊ Qi̊v has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Kèndèbi Ji̊ Qi̊v has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Kèndèbi Ji̊ Qi̊v has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Kèndèbi Ji̊ Qi̊v has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Kèndèbi Ji̊ Qi̊v has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kèndèbi Ji̊ Qi̊v's public wards, blessings, and other arcane systems.
Kèndèbi Ji̊ Qi̊v has an Millitary Academy which trains military officers and specilists.
Kèndèbi Ji̊ Qi̊v possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Kèndèbi Ji̊ Qi̊v's grid is powered by mana accumulators.
Kèndèbi Ji̊ Qi̊v's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Kèndèbi Ji̊ Qi̊v has a first rate hospital which caters to anyone in need of long term medical care.
Kèndèbi Ji̊ Qi̊v has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Kèndèbi Ji̊ Qi̊v has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Kèndèbi Ji̊ Qi̊v's natural decorations nor waterways.
Kèndèbi Ji̊ Qi̊v has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Kèndèbi Ji̊ Qi̊v has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Kèndèbi Ji̊ Qi̊v has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Kèndèbi Ji̊ Qi̊v is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Kèndèbi Ji̊ Qi̊v's town hall was built using a different architectural style from the rest of the town. The style used embraces individualism and experimentation. It emerged as a movement against traditional, classical styles and sought to make buildings dynamic and fun while breaking the rules. The style incorporated elements of previous architectural styles in exaggerated and whimsical ways. Traditional, conservative leanings were void in this era, with most scholars of architecture agreeing it was a time of “anything goes.”.
Due to the actions of local Kami, summer is recurring in Kèndèbi Ji̊ Qi̊v.
The Skin Stitcher near Kèndèbi Ji̊ Qi̊v are known to be quite timid.
Kèndèbi Ji̊ Qi̊v's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves performance art to channel Elven High Magic energies of tier 3 via throat singing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 99
Farmers: 140
Farm Laborer: 266
Hunters: 190
Milk Maids: 143
Ranchers: 71
Ranch Hands: 145
Shepherds: 140
Farmland: 215549 m2
Cattle and Similar Creatures: 13305
Poultry: 159666
Swine: 10644
Sheep: 532
Goats: 106
Horses, Mounts, and Beasts of Burden: 5322
Craftsmen
Arms and Toolmakers: 113
Blacksmiths: 123
Bookbinders: 68
Buckle-makers: 74
Cabinetmakers: 115
Candlemakers: 190
Carpenters: 168
Clothmakers: 143
Coach and Harness Makers: 56
Coopers: 152
Copper, Brass, Tin, Zinc, and Lead Workers: 75
Copyists: 51
Cutlers: 45
Fabricworkers: 129
Farrier: 304
Furriers: 35
Glassworkers: 166
Gunsmiths: 116
Harness-Makers: 52
Hatters: 105
Hosiery Workers: 38
Jewelers: 59
Leatherwrights: 140
Locksmiths: 52
Matchstick makers: 83
Musical Instrument Makers: 71
Painters, Structures and Fixtures: 69
Paper Workers: 79
Plasterers: 74
Pursemakers: 96
Roofers: 56
Ropemakers: 53
Rugmakers: 52
Saddlers: 100
Scabbardmakers: 112
Scalemakers: 56
Scientific, Surgical, and Optical Instrument Makers: 35
Sculptors, Structures and Fixtures: 52
Shoemakers: 50
Soap and Tallow Workers: 180
Tailors: 367
Tanners: 71
Upholsterers: 77
Watchmakers: 72
Weavers: 156
Whitesmiths: 41
Merchants
Adventuring Goods Retellers: 37
Arcana Sellers: 36
Beer-Sellers: 71
Booksellers: 81
Butchers: 140
Chandlers: 147
Chicken Butchers: 134
Entrepreneurs: 55
Fine Clothiers: 156
Fishmongers: 140
Florists: 32
Potion Sellers: 88
Resellers: 212
Spice Merchants: 70
Wine-sellers: 106
Wheelwright: 87
Woodsellers: 53
Service workers
Bakers: 354
Barbers: 287
Coachmen: 79
Cooks: 231
Doctors: 105
Gamekeepers: 79
Grooms: 46
Hairdressers: 183
Healers: 138
Housekeepers: 147
Housemaids: 313
House Stewards: 171
Inns: 50
Laundry maids: 98
Maidservants: 177
Nursery Maids: 104
Pastrycooks: 166
Restaurateur: 253
Tavern Keepers: 231
Specialized Laborer
Ashworkers: 71
Bleachers: 48
Chemical Workers: 30
Coal Heavers: 106
In-Town Couriers: 113
Long Haul Couriers: 110
Dockyard Workers: 110
Gas Workers: 25
Hay Merchants: 45
Leech Collectors: 134
Millers: 113
Miners: 120
Oilmen and Polishers: 84
Postmen: 118
Pure Finder: 67
Skinners: 152
Sugar Refiners: 30
Tosher: 84
Warehousemen: 183
Watercarriers: 114
Watermen, Bargemen, etc.: 166
Skilled Laborers
Accountants: 67
Alchemist: 82
Clerk: 108
Dentists: 52
Educators: 149
Engineers: 78
Gardeners: 54
Mages: 40
Plumbers: 56
Pharmacist: 66
Professors: 23
Scientists: 40
Wizards: 23
Civil Servants
Adventurers: 50
Bankers: 72
Civil Clerks: 113
Civic Iudex: 59
Consultants: 33
Exorcist: 118
Fixers: 63
Kami Clerk: 107
Landlords: 97
Lawyers: 65
Legend Keepers: 91
Militia Officers: 443
Monks, Monastic: 156
Monks, Civic: 183
Historian, Oral: 129
Historian, Textual: 61
Policemen, Sheriffs, etc.: 123
Priests: 204
Rangers: 72
Rat Catchers: 85
Scholars: 83
Spiritualist: 108
Slayers: 29
Storytellers: 193
Military Officers: 212
Cottage Industries
Brewers: 156
Comfort Services: 197
Enchanters: 57
Herbalists: 61
Jaminators: 171
Needleworkers: 204
Potters: 93
Preserve Makers: 161
Quilters: 79
Seamsters: 295
Spinners: 147
Tinker: 59
Weaver: 143
Artists
Actors: 56
Architects: 20
Bards: 80
Costumers: 32
Dancers: 62
Drafters: 34
Engravers: 42
Fine Furniture Carpenters: 25
Glaziers: 57
Inlayers: 50
Musicians: 147
Painters, Art: 27
Playwrights: 55
Sculptors, Art: 47
Wood Carvers: 177
Writers: 204
Produce Industries
Butter Churners: 197
Canners: 156
Cheesmakers: 183
Ice Merchants: 24
Millers: 102
Picklers: 83
Smokers: 64
Stockmakers: 57
Tobacconists: 83
Tallowmakers: 115
20335 of Kèndèbi Ji̊ Qi̊v's population work within a Foundational Occupation.
1095 work in Agriculture
4571 work as Craftsmen
1645 work as Merchants
3212 work as Service Workers
2023 work as General Laborers
838 work as Skilled Laborers
2949 work as Civil Servants
1823 work in Cottage Industries
1115 work as Artists
1064 work in Produce Industries
30759 of Kèndèbi Ji̊ Qi̊v's population do not work in a formal occupation, but do contribute to the local economy. 2128 (4%) are noncontributers.
Points of Interest
Kèndèbi Ji̊ Qi̊v is accessed from a nearby river via an intricate series of locks.
POI
History
In time immemorial, reportedly some time during the early 2nd century the Kami solved a major long term problem plaguing the town. One of Kèndèbi Ji̊ Qi̊v's local festivals commemorates this miracle.